terrain.noise_mid_plainRegional detailThe ground texture for the middle (grassy) strip of the map. It uses a softer, puffier kind of noise than the desert and snow strips — that's why the grasslands look rounder and smoother than the rest of the map.
What you seeSoft rounded rolling ground across the grassy middle belt. amp=0 flattens the grassland completely.
The low loot strip of the map counts as “middle” no matter which biome it crosses — so cranking the mid commands can build surprise bumps inside the desert or snow.
Reference seed 12345, size 4500. “Try live” opens the generator with the value applied.